Minecraft: Java Edition 1.18 Pre-Release 3 snapshot builds on previous release with more fixes
The Caves and Cliffs Update ranks among the almost ambitious Minecraft updates yet, and Mojang Studios is now in the final stages of smooth to ensure the experience is as smooth equally possible. On Wednesday, merely one mean solar day afterward the previous Pre-Release snapshot, Mojang is dropping Minecraft: Java Edition one.18 Pre-Release 3 to testers defended to rooting out bugs and other issues.
With Pre-Release snapshots, new features and major changes are a rarity and are unlikely to happen. Instead, Mojang is focusing on implementing additional bug fixes throughout the side by side few weeks. 1.xviii Caves and Cliffs Update Part Two officially releases on Nov. xxx, 2022, so players will exist able to experience everything this update has to offer soon. As for this snapshot, notable fixes include patching performance drops or server lag, potential world corruption, and more.
Minecraft is already the greatest game always fabricated, numbered amidst the best PC games of all time. The upcoming content update promises to cement this even further with tons of new features for players to explore.
The full changelog for Minecraft: Java Edition i.18 Pre-Release three includes:
Technical changes
- Starting
server.jar
with an emptybundlerMainClass
will now just validate and extract files, then exit
Fixed bugs
- Full-width punctuation characters are rendered incorrectly
- Not-total chunks in cache memory "semi-leak"
- Lava blocks from "Lava Aquifers" don't get updated when a cave cuts through underneath them
- You can no longer use the up or down arrow to navigate between servers in the multiplayer menu
- Server-side lag spike sometimes occurs when attempting to locate a cached treasure or opening / breaking a chest containing a map
- Lighting lags behind earth generation
- Lava pockets generate in icebergs
- Severe world corruption due to 1.18 snapshots failing to deserialize chunks that 1.17 loads fine
- Out of memory crash: Globe generation exhausts Java heap space
- Feature placement doesn't check for biomes, causing unnecessary lag
- Rain and snowfall on the same blocks in a certain peak range
- Foxes that spawn in grove biomes aren't the snowy variant
- Game froze for several minutes and so crashed while flying around and loading chunks
- Generated Deepslate overwrites ore veins (mainly Fe ore veins)
- Gigantic functioning drib after a couple of minutes
- Directory structure is not consistent between server and client
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Source: https://www.windowscentral.com/minecraft-java-edition-1-18-pre-release-3
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